Dr Schubert's Sandbox

Reserved for future ideas

The Peanut Gallery: A phenomenon in sports that manifests as a group of nondescript people who harass specifically one player. Most of the times, it ends at the end of the game, and the group quickly becomes lost in the crowds of people. However, in certain percentages, it continues after the game, constantly heckling the player until suicide or mental breakdown.

Item #: SCP-XXX

Object Class: Euclid

Special Containment Procedures: Minor sporting events including college sports, high school sports and independent sporting events must be observed in case of a manifestation of SCP-XXX. In the case of a manifestation of SCP-XXX, the affected player must be closely observed for the next week in case of a manifestation of Stage 2. In the case of Stage 2, the player is to be apprehended and isolated for 2 weeks. Under no circumstances should SCP-XXX be attacked by either SCP personnel or members of the audience. Audience members may assist SCP-XXX in its activities; any audience member who assists SCP-XXX should be detained for interrogation.

Description: SCP-XXX refers to a phenomenon in sports that manifests as a group of nondescript people who harass specifically one player during the game. In XX% of manifestations, the group is nonviolent, focusing entirely on verbal heckling. This can be disconcerting for the affected player, and often results in poor performance during the game. After the end of the game, most of the time the group simply vanishes amongst the crowd. Because of this, SCP-XXX requires a crowd sized from ~XX to ~XXX people to manifest. Similarly, if the environment too loud for the player to hear the heckling, SCP-XXX will not manifest. SCP-XXX will not physically assault the player under normal circumstances. Any deviation from standard behavior should be noted and further investigated to prevent Stage 2 outbreaks.

In the remaining XX% of manifestations, SCP-XXX continues manifestation after the ending of the game. The group will stalk the affected player outside the game, continuing to harass them, usually in regards to their performances within the game, or other activities within the affected player's life. Through unknown means, the group can also contact the player via other devices such as phone and internet. This harassment continues until the player dies, typically by suicide, or until methods to contact the player are blocked.

Addendum: Interviews with audience members who assisted SCP-XXX in its activities do not recall heckling the players.



The Infinite Devil Machine:
This itself is a confusing concept because of the way I was thinking it and the amount of time that has passed since I originally wrote it. Basically, if 343 is actually this form of benign "Benevolent Apathy"-type god, 995 is supposed to be the opposite. Where 'God' attempts to keep mankind somewhat ignorant of the evil of the world as a way to protect it, 'Devil' wants to spread the knowledge as a way of…
I forgot where I was going with this. Which is exactly the problem in terms on concept. For now, I'm working on revamping the concept a bit, making it a bit more clear, and trying to overcome the fact that it was the original "Randomly makes you crazy for no bit of a good reason" SCP.
It is also supposed to be a sort of XK-event catalyst. The key to the whole clusterfuck-of-apocalypse-lock.

Item #: SCP-995

Object Class: Keter

Special Containment Procedures: SCP-995 is to be submersed in a leaden bath filled with blessed water resupplied weekly by Foundation-affiliated clergy and kept in a hermetically sealed lead container. This container is to be kept in a standard containment cell at least 3m x 3m large. Under no circumstances should SCP-995 be removed from its immersion. Any unauthorized personnel attempting unauthorized access to SCP-995 will be terminated. SCP-995 is to be transferred to a different site on a biweekly schedule. All Level-4 personnel working with SCP-995 are to read Addendum #995-4-alfa

Personnel are to be evaluated by Foundation psychologists weekly for signs of mental deterioration.

Description: SCP-995 is an ancient rotary machine similar in appearance to a difference engine. The appearance of SCP-995 to visual inspection is inconsistent, making reliable description impossible. Despite its age, SCP-995 consistently appears to be in excellent condition. There is little to no corrosion on its machinery in all descriptions. Water extracted from the casing via a safe method is completely opaque, and darkens whatever room it is placed in.

SCP-995 has appeared to random individuals as various incorporeal beings, including deceased family members of staff, deceased members of [REDACTED], and [DATA EXPUNGED], specifically for communication. SCP-995, however, prefers communication in written form.

People affected by all non-written communication with SCP-995 attempt to [DATA EXPUNGED]. However, due to the psychological harm normally caused by SCP-995's telepathic form of communication, most attempts fail. Occasionally, the affected gain knowledge of otherwise classified information. The apparent intent of SCP-995 is to [DATA EXPUNGED]. The item is unable to contact individuals at a certain range. (See Document #995-5)

Addendum: 
Those with Level 2 Security Clearance should see document #995-1

Document #995-1: Possibility of XK end-of-the-world scenario.
SCP-995 should not come in any contact with any item related to an XK class end-of-the-world scenario. XK-related items within close proximity of SCP-995 appeared to be increasingly distressed the closer they are to SCP-995.

Document #995-2: Change in SCP-995
SCP-995 began communication with Agent ██████. ██████ has described many events in history where SCP-995 has supposedly interfered with human affairs, despite no prior specialty in history.
Agent ██████ has been found to be continually loyal to the Foundation, even after communication, and therefore is not under consideration for termination at this time. However, Agent ██████ has been transferred to Site-██ and is continually monitored for changes.

Document #995-3: Change in SCP-995 Protocol

Due to SCP-995's previous breaches of containment, it is the opinion of the general staff and O5-█ that SCP-995 is to switch sites on a biweekly schedule. Dr. Schubert

Addendum #995-4-alfa:

The item appears, through tested communication, to have extensive knowledge of anomalous items, both currently contained by the Foundation, and those outside of containment. However, regardless of this fact, any discourse by the item is considered unreliable. Through my extensive work on the SCP, I have consistently found a general trend towards 995 dispensing knowledge not at random, but only when the acquisition of objects works directly towards its own devices. Provided I am given approval, I am ceasing all communications with the device. It is my professional opinion there is nothing more we can learn from this device. -Dr. Schubert

Protocol approved. O5-█

Document #995-5: Further change in SCP-995

CLASSIFIED: EYES ONLY
Shortly after the change in the SCP Protocol regarding SCP-995, it seems that it has become what is most easily defined as aggressive. On several occasions, SCP-995 has contacted general personnel on site, and attempted to convince them to help free SCP-995. The more psychologically strong personnel are now in medical care. The less fortunate shall be remembered. Nonetheless, it is the opinion of the upper staff of SCP-995's division that we should begin researching a more efficient form of containment, or, in the extreme, a form of decommission. -Dr. Schubert

Document #995-7:

The document was found directly outside of SCP-995's containment cell. It is unknown at the time how the SCP produced the object.

I know what you are doing. I know what you are thinking. This is good. That I should be silenced. That what I do, what I say is all so very evil. Stupid little monkeys, playing with your toys, interrupting daddy's work. The gifts that I give, the treats I give you for playing along oh so nicely, you so blatantly throw away. Ingratitude. I am the lord of what you treat. I am the god of what you are. Your organization and its purpose is so very naive. It barely understands what it has in its hands, yet acts like it has the responsibility to secure. The knowledge to contain. The power to protect. As a veteran in this business, let me tell you know, you are children in an office, you are out of your element, you should just go home and leave daddy to his work. Go home.



Toothed Fetus: A fetus in a jar that has several hundred retractable needle like teeth that it uses to bite people within its range of biting(read: hand in the jar). Also still in the works. I really don't know where I was going with this idea.



Hemorrhagic Racism: A disease that has symptoms entirely similar to other hemorrhagic fevers, until the second stage, where the infected begin to lose melanin, becoming xenophobic, photophobic, retreating to some dark, dank place where they uh… I guess form communities or something. Still in the works.




deut.583.1.jpg
25th floor view(man in view is personnel)

It's an unfinished office building in Dubai

The initial anomalous property that caught the eye otF was that every day at 2AM, all the lights turn on for 26 minutes despite lack of power source. At that time, the doors lock.

One can break the windows in the lobby, but that's a bad idea. People who break the windows are grabbed by 'shadows' (cliche a bit, needs to be worked out). Vanish until the window is repaired. At the next 2AM event, the person will leave the building. What they see the entire time whilst poofed is that they are falling really fast

Now as for why its a full article rather than an Anomalous Item…
The building itself is unstable. Pieces of the floor can give way and such but that's not the unusual part…

The building noticeably sways from wind when you're inside it, regardless if there is wind outside or not.

When in the building, personnel remark at feeling that there is something behind them constantly, leading to minor paranoia. : A feeling of being followed (small interview log detailing that: Agent describing it as "That feeling you get as a kid when you just have to run up the stairs because you know something is right behind you and is gonna snatch you up.") This will occur to any individual in any number. Even if people are behind them.

However, some personnel have become lost in the building. Spacial distortion and such. Maybe not spacial distortion, that's a bit cliche.

If they're in the building at 2AM, they won't vanish.
To them, the lights will stay off.
However, they will also be unable to exit the building for those 26 minutes.

Disappearances happen, but have yet to discover any correlation to them. If someone vanishes, sometimes they reappear… falling.

SCP-III is an unfinished office building in █████. The building is not connected to the power grid, sewer, water main, or other infrastructure means. The only way to enter III is the main entrance, or several maintenance entrances around the building. The Item was initially noticed by the Foundation when several workers in the nearby buildings noticed that the lights would always turn on approximately 0200. The lights stay on for 26 minutes, during which any of the doors into the building will not open. Any personnel attempting to forcefully enter the building [DATA EXPUNGED]. Recovered personnel recall falling from an unknown height for the extent of their disappearance(see Interview III-02). Any personnel in the building during the 0200 event report the lights stay off; however these personnel also report that they cannot exit the building during that time as well.

At any other time, the building can be entered. The building itself is not anomalous in terms of spacial/temporal properties; it is 75 floors. Due to the unfinished nature of the building, certain portions are less than structurally stable and caution should be taken while traversing the building. Personnel have reported minor paranoia and unease while traveling in the building(see Interview III-01). At the time of writing of this report, XX personnel have not returned after exploring III. No correlation between the disappearances has been found yet. (See addendum III-01)

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License